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Book Details

Ghost in the Shell

78.6% complete
1991
2019
1 time
Comic books, strips, etc. - Japan
Graphic novels - Japan - Translations into English
Science fiction comic books, strips, etc. - Japan
See 11
1 - Prologue
2 - Super Spartan 10.4.2029
3 - Junk Jungle 27.7.2029
4 - Megatech Machine 1 Revolt of the Robots
5 - Megatech Machine 2 The Making of a Cyborg
6 - Robot Rondo 1.10.2029
7 - Phantom Fund 24.12.2029
8 - Dumb Barter 2.5.2030
9 - Bye Bye Clay 15.7.2030
10 - Brain Drain 9.9.2030
11 - Ghost Coast 18.9.2030
Book Cover
Has a genre Has an extract Has a year read Has a rating In a series 
13473
 Ghost in the Shell*
#1 of 2
Ghost in the Shell*     See series as if on a bookshelf
A manga series by Masamune Shirow.

1) Ghost in the Shell
2) Ghost in the Shell 2: Man-machine Interface
© 1991 by Shirow Masamune
English translation copyright © Kodansha Ltd.
No dedication.
It is the near future.
May contain spoilers
THE NET IS VAST....
No comments on file

 

Added: 04-Jan-2023
Last Updated: 30-Oct-2024

Publications

 16-Nov-2004
Dark Horse
Graphic Novel Paperback
I read this editionOrder from amazon.comHas a cover imageBook Edition Cover
Date Issued:
16-Nov-2004
Format:
Graphic Novel Paperback
Cover Price:
$26.99
Pages*:
348
Read:
Once
Reading(s):
1)   23 Apr 2019 - 2 May 2019
Cover Link(s):
Internal ID:
12975
Publisher:
ISBN:
1-935-42901-9
ISBN-13:
978-1-935-42901-2
Printing:
11
Country:
United States
Language:
English
Credits:
Takeshi Katsurada - Editor
Suzie Lee - Retouch
Shirow Masamune  - Cover Artist
Shirow Masamune - Penciller
Shirow Masamune - Colorist
Shirow Masamune - Inker
Tom Orzechowski - Penciller
Fred Schodt - Script
Toren Smith - Translator
Naoto Yasunaga - Editor
THE GHOST IN THE SHELL


Deep into the twenty-first century, the line between man and machine has been inexorably blurred as humans rely on the enhancement of mechanical implants and robots are upgraded with human tissue.  In this rapidly converging landscape, cyborg superagent Major Motoko Kusanagi is charged to track down the craftiest and most dangerous terrorists and cybercriminals, including "ghost hackers" who are capable of exploiting the human/machine interface and reprogramming humans to become puppets to carry out the hackers' criminal ends.  When Major Kusanagi tracks the cybertrail of one such master hacker, the Puppeteer, her quest leads her into a world beyond information and technology where the very nature of consciousness and the human soul are turned upside down.

From Shirow Masamune, the award-winning creator of Appleseed and Dominion, comes The Ghost in the Shell, the breakthrough manga that inspired the internationally acclaimed animated film.  An epic dystopian tale of politics, technology, and metaphysics, The Ghost in the Shell has been hailed worldwide as an unparalleled visionary work of graphic fiction.  And now it's ready to dazzle the imagination in its second millennium.

This edition includes a new postscript from author Shirow Masamune, with his thoughts on the phenomenon that is The Ghost in the Shell!
Cover:
Book CoverBook Back CoverBook Spine
Notes and Comments:
First published in Japan in 1991 by Kodansha Ltd., Tokyo
Eleventh printing based on the number line
Canada: $33.99

Editors of the first English edition: Chris Warner / Dark Horse Comics
Original series editors: Koichi Yuri, Junji Seki
Image File
16-Nov-2004
Dark Horse
Graphic Novel Paperback

Related

Author(s)

 Shirow Masamune
Birth: 23 Nov 1961 Higashinada, Kobe, Hyogo, Japan
Notes:
From AUTHOR BIOGRAPHY in the Graphic Novel Ghost in the Shell:

In 1983, Shirow Masamune published his first manga, "Black Magic" from Atlas, a science fiction dojin manga society (dojin is the Japanese term to describe an amateur fan publication).

In 1985, Shirow's first major work, "Appleseed," was published by Seishinsha, without being serialized in or submitted to a manga magazine, which is quite rare in the Japanese manga publishing industry.  Shortly thereafter, Shirow set up his own company, and besides working on his own manga and illustration work, took on projects from the anime and game industry, as well as designing pens, air guns, and computer mice.  Since 1996, he has created his artwork through the computer, and from 2000, graphics work in color, writing, and project development has occupied most of his time.  He does not consider himself a mainstream professional manga artist, but his fans and supporters in the industry consider him to be one of the all-time great manga creators.  Since before the days of the anime movement, Shirow's work has been recognized and highly respected outside Japan.  He has been active in numerous anime and game projects but it is rare for him to take the helm of such projects, or even to have his name used prominently.

Shirow Masamune was born in Japan in Chuo Ward, Kobe City, Hyogo Prefecture, on November 23, 1961.  He still lives in the same district.

Awards

No awards found
*
  • I try to maintain page numbers for audiobooks even though obviously there aren't any. I do this to keep track of pages read and I try to use the Kindle version page numbers for this.
  • Synopses marked with an asterisk (*) were generated by an AI. There aren't a lot since this is an iffy way to do it - AI seems to make stuff up.
  • When specific publication dates are unknown (ie prefixed with a "Cir"), I try to get the publication date that is closest to the specific printing that I can.
  • When listing chapters, I only list chapters relevant to the story. I will usually leave off Author Notes, Indices, Acknowledgements, etc unless they are relevant to the story or the book is non-fiction.
  • Page numbers on this site are for the end of the main story. I normally do not include appendices, extra material, and other miscellaneous stuff at the end of the book in the page count.






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Presented: 23-Nov-2024 05:32:31

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